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◆ GOOM_NB_RAND
#define GOOM_NB_RAND 0x10000 |
Random number generator wrapper for faster random number.
Referenced by goom_random_init().
◆ GoomRandom
◆ goom_irand()
static int goom_irand |
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GoomRandom * | grandom, |
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int | i ) |
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inlinestatic |
References _GOOM_RANDOM::array, and _GOOM_RANDOM::pos.
Referenced by addABomb(), choose_a_goom_line(), convolve_apply(), fs_apply(), fs_sound_event_occured(), generateTheWaterFXHorizontalDirectionBuffer(), goom_lines_move(), goom_update(), pretty_move(), and tentacle_update().
◆ goom_random()
◆ goom_random_free()
◆ goom_random_init()
◆ goom_random_update_array()
void goom_random_update_array |
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GoomRandom * | grandom, |
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int | numberOfValuesToChange ) |